There’s a catch though: De-scoping returns as well. Now, pressing LT gives you an iron sights view with whichever weapon you have equipped (even energy swords, to help you prepare for a lunge). Certain guns do sport a scope of some kind, going all the way back to Combat Evolved‘s unstoppable pistol, but mainstays like the Assault Rifle always shoot from the hip. Where most shooter fans spend their time staring down the sights of whichever gun they have equipped, Halo’s always been about the hip-fire first. There’s a brief recharge time between uses, but thrusters are handy for quickly sidestepping enemy fire or getting behind cover. Control of the boosters is mapped by default to the B button, so you can use it to dash in any direction whether you’re in the air or on the ground. The thruster pack uses jet boosters to let Spartans dash quickly in any direction. For one, everyone is equipped with one (at least, that’s the case in arena multiplayer). The Thruster Pack popped up in Halo 4, and it returns in slightly altered form for Halo 5 Guardians. This is a common feature in other modern shooters, and now it’s been added to Halo. Just press the jump button (A) as you reach the ledge, and your Spartan will hoist himself or herself up. In Halo 5 Guardians, the new Clamber ability allows you to hoist yourself up onto ledges that you don’t quite manage to land on. ClamberingĮvery Halo fan has been here at some point or another: You make a flying leap toward a platform, only to hit the ledge and fall just short, at which point you tumble back to the ground and directly into the crosshairs of an enemy team member. You don’t have to stop moving completely to get your shield back in Halo 5 Guardians, but it’s locked off while you’re sprinting. But if you sprint while that secondary meter is still draining, it fills all the way up again. Once the meter drains completely, your shield recharges. It’s filled up to start with, and it drains out after you stop taking damage for a few seconds. Whenever you take damage and your shield starts to deplete, a meter materializes just above the shield meter. You’ve got to actually stop and wait for the recharge. You’re able to sprint indefinitely in Halo 5 Guardians, but there’s a cost: Your shield won’t regenerate while you’re sprinting. Here’s a rundown of what we know about so far: Infinite Sprint Everyone has an M7 SMG and reduced shield capacity, and there are no respawns. A slower-paced take on Halo multiplayer, Breakout pits two teams of four against one another for five rounds set in smaller, custom arenas. The new Breakout game mode helps to highlight it, too. There are a few significant changes that ought to impact the overall pacing of competitive play in Halo 5 Guardians.
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